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The aircraft speed can be set within a range.

During approach, landing, taxiing, and takeoff, the aircraft maintains a fixed speed, which feels overly mechanical and lacks realism. Prolonged gameplay becomes somewhat monotonous. Consider implementing a speed range, such as allowing taxiing speeds to fluctuate between 20-30 knots. Ideally, during approach and taxiing phases, the control tower could request the aircraft to slightly increase or decrease speed to ensure smooth airport operations.

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