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The field of view does not change smoothly

The game's current FOV scaling appears to be handled linearly, which results in sensitivity being too low at low zoom levels (causing the cursor to feel sluggish) and too high at high zoom levels. Using the arctangent of half the angle for linear interpolation might make the scaling curve more linear.

Status: Released1 comment

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Comments1

  • ypsilon

    Team•

    Apr 2

    感谢反馈 ❤️