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Visual cues for in-game radio messages should be increased appropriately.

Currently, when a new call needs to be handled, in-game notifications rely primarily on audio (or, more accurately, almost entirely on audio), with only a small red dot appearing in the task list as a visual indicator.

This means that if audio is turned off (for example, due to the inability to use speakers or for the hearing-impaired), the game becomes virtually unplayable; even when playing normally with audio, players must locate the corresponding flight number in the task list in the bottom-right corner before proceeding.
Incidentally, for non-native English speakers, flight numbers are presented as text using universally recognized English and numerals, effectively eliminating any language barrier.

Although real-world ATC communication relies primarily on voice signals, I believe a game shouldn’t be overly fixated on realism and should consider adding more visual cues.
For example, a "To-Do List" could be added, extracting the red dots from the task list and displaying them as separate, prominent sticky notes. This would allow players to efficiently (1) determine if there are new pending tasks; and (2) locate and address the relevant tasks.

Status: Verified3 comments

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Comments3

  • An Anonymous User

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    Apr 9

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    Merged request

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    3 votes

    机组待回复和机组待令提示优化

    目前机组待回复和机组咽喉区待令的提示都是小红点,但是由于机组待回复有时效性要求,指挥机组多的时候,就不好分辨哪些小红点是需要及时回复的了,建议:“待回复的机组”提示为小黄点(别的颜色也行),“咽喉区待令的机组”提示依旧为小红点,以作区分

    • 红色曳光弹

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      Apr 6

      可以考虑用行程单上航班号牌高亮的方式提示,更清晰。并且可以采用类似进度条的形式提醒有时间限制的指令,以及用闪烁来提醒马上要过期的指令

  • ypsilon

    Team•

    Apr 2

    感谢反馈,这个反馈非常重要,增加视觉的信息提醒在我们的计划内 ❤️